A quick update on how the games are coming along.

Production of Penelope has ramped up. It’s getting closer and closer to release. Right now, it’s about to undergo a lot of tests to weed out bugs, a lot of which have cropped up after a massive code overhaul.

Version 12.0 was the last massive update, but it doesn’t look that different from version 11.0, but the functionality is so much better and a lot of really small and dumb bugs have been removed.

Sometimes updates are like that, as a programmer you can see all of the little ways that your game is better, but as a player this mostly goes largely unnoticed.

Shadows of Eranotti is currently on a hiatus while I focus on completing Penelope.